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	<title>Comments on: The Rumor Mill: Gimp 2.6 in July?</title>
	<atom:link href="http://meetthegimp.org/the-rumor-mill-gimp-26-in-july/feed/" rel="self" type="application/rss+xml" />
	<link>http://meetthegimp.org/the-rumor-mill-gimp-26-in-july/</link>
	<description>A videopodcast about the free graphics program Gimp</description>
	<pubDate>Wed, 08 Oct 2008 06:15:01 +0000</pubDate>
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		<title>By: David gowers</title>
		<link>http://meetthegimp.org/the-rumor-mill-gimp-26-in-july/#comment-5248</link>
		<dc:creator>David gowers</dc:creator>
		<pubDate>Sat, 24 May 2008 15:03:29 +0000</pubDate>
		<guid isPermaLink="false">http://meetthegimp.org/?p=202#comment-5248</guid>
		<description>Another exciting thing that will be in 2.6 (and the next 2.5 release) is the hybrid polygon/free select tool! It is truly a thing of beauty, the way you can edit it as you go, easily rotate or scale any freehand section by moving an endpoint, or edit a polygonal segment just by moving an endpoint -- and no longer requiring the entire selection to be completed in one stroke is also great! It might be an interesting topic to cover as part of a future show. 

Anyone who is curious, also, I strongly recommend you get a SVN checkout of the latest GIMP and try it! It's worth the effort.</description>
		<content:encoded><![CDATA[<p>Another exciting thing that will be in 2.6 (and the next 2.5 release) is the hybrid polygon/free select tool! It is truly a thing of beauty, the way you can edit it as you go, easily rotate or scale any freehand section by moving an endpoint, or edit a polygonal segment just by moving an endpoint &#8212; and no longer requiring the entire selection to be completed in one stroke is also great! It might be an interesting topic to cover as part of a future show. </p>
<p>Anyone who is curious, also, I strongly recommend you get a SVN checkout of the latest GIMP and try it! It&#8217;s worth the effort.</p>
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	<item>
		<title>By: Rolf</title>
		<link>http://meetthegimp.org/the-rumor-mill-gimp-26-in-july/#comment-5195</link>
		<dc:creator>Rolf</dc:creator>
		<pubDate>Tue, 20 May 2008 16:17:42 +0000</pubDate>
		<guid isPermaLink="false">http://meetthegimp.org/?p=202#comment-5195</guid>
		<description>GEGL is in 2.5 - so it will be in 2.6. The main work done in the way to 2.6 is integrating GEGL - not extending the functionality.</description>
		<content:encoded><![CDATA[<p>GEGL is in 2.5 - so it will be in 2.6. The main work done in the way to 2.6 is integrating GEGL - not extending the functionality.</p>
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		<title>By: andotyjazz</title>
		<link>http://meetthegimp.org/the-rumor-mill-gimp-26-in-july/#comment-5191</link>
		<dc:creator>andotyjazz</dc:creator>
		<pubDate>Tue, 20 May 2008 15:28:39 +0000</pubDate>
		<guid isPermaLink="false">http://meetthegimp.org/?p=202#comment-5191</guid>
		<description>This is really exciting specially if GEGL will be integrated! Would it be possible for the GEGL to be integrated on 2.6?</description>
		<content:encoded><![CDATA[<p>This is really exciting specially if GEGL will be integrated! Would it be possible for the GEGL to be integrated on 2.6?</p>
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	<item>
		<title>By: Rolf</title>
		<link>http://meetthegimp.org/the-rumor-mill-gimp-26-in-july/#comment-4937</link>
		<dc:creator>Rolf</dc:creator>
		<pubDate>Wed, 14 May 2008 16:01:24 +0000</pubDate>
		<guid isPermaLink="false">http://meetthegimp.org/?p=202#comment-4937</guid>
		<description>Why that? Just have the tools window next to the image - like I do in the podcast.</description>
		<content:encoded><![CDATA[<p>Why that? Just have the tools window next to the image - like I do in the podcast.</p>
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		<title>By: Bob Kovacs</title>
		<link>http://meetthegimp.org/the-rumor-mill-gimp-26-in-july/#comment-4926</link>
		<dc:creator>Bob Kovacs</dc:creator>
		<pubDate>Wed, 14 May 2008 13:28:37 +0000</pubDate>
		<guid isPermaLink="false">http://meetthegimp.org/?p=202#comment-4926</guid>
		<description>That I have to constantly minimize and maximize the tools windows when I edit.</description>
		<content:encoded><![CDATA[<p>That I have to constantly minimize and maximize the tools windows when I edit.</p>
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	<item>
		<title>By: Rolf</title>
		<link>http://meetthegimp.org/the-rumor-mill-gimp-26-in-july/#comment-4879</link>
		<dc:creator>Rolf</dc:creator>
		<pubDate>Tue, 13 May 2008 20:38:28 +0000</pubDate>
		<guid isPermaLink="false">http://meetthegimp.org/?p=202#comment-4879</guid>
		<description>There is an ongoing discussion about the user interface. It will improve, but it will not become a copy of Photoshop. 

What is your biggest complaint? Except that it is different, of course.... ;-)</description>
		<content:encoded><![CDATA[<p>There is an ongoing discussion about the user interface. It will improve, but it will not become a copy of Photoshop. </p>
<p>What is your biggest complaint? Except that it is different, of course&#8230;. <img src='http://meetthegimp.org/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /></p>
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		<title>By: Bob Kovacs</title>
		<link>http://meetthegimp.org/the-rumor-mill-gimp-26-in-july/#comment-4856</link>
		<dc:creator>Bob Kovacs</dc:creator>
		<pubDate>Tue, 13 May 2008 14:25:03 +0000</pubDate>
		<guid isPermaLink="false">http://meetthegimp.org/?p=202#comment-4856</guid>
		<description>So when is the user interface going to change?. This is one of the major complaints of Gimp vs Photoshop CS3.</description>
		<content:encoded><![CDATA[<p>So when is the user interface going to change?. This is one of the major complaints of Gimp vs Photoshop CS3.</p>
]]></content:encoded>
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		<title>By: David gowers</title>
		<link>http://meetthegimp.org/the-rumor-mill-gimp-26-in-july/#comment-3877</link>
		<dc:creator>David gowers</dc:creator>
		<pubDate>Tue, 29 Apr 2008 23:40:50 +0000</pubDate>
		<guid isPermaLink="false">http://meetthegimp.org/?p=202#comment-3877</guid>
		<description>Most paint programs / picture processors do not correct for gamma, which in most pictures is 2.2. This means, for example, that intensity #128 is not actually halfway between 0 and 255 in brightness -- #186 is the intensity that is halfway between 0 and 255 brightness. When performing color correction and adjustment, absence of gamma-correction can result in burntout highlights, unreasonable degradation of smooth gradients, and uneven darkening.
(see http://en.wikipedia.org/wiki/Gamma_correction for details)

If you use levels, curves, etc.. color adjustment tools, you will find that with GEGL (as used in GIMP 2.5+) the result is significantly better, because gamma correction is properly performed.

For this reason, I recommend that you try 2.6 when it comes out.
I assure you that gamma-corrected operation makes MUCH more sense and is far easier to obtain a predictable and pleasant result with. To be fair, as Alexandre mentioned once, it is currently slow.

If GEGL-based scaling is implemented before 2.6, then also, scaling down will preserve details better, without the characteristic slight darkening around the edges that betrays non-gamma-corrected scaling.

Lastly, work is being done on reducing UI footprint, which is good news for people with small screens or many docks.

It's certainly worth trying.</description>
		<content:encoded><![CDATA[<p>Most paint programs / picture processors do not correct for gamma, which in most pictures is 2.2. This means, for example, that intensity #128 is not actually halfway between 0 and 255 in brightness &#8212; #186 is the intensity that is halfway between 0 and 255 brightness. When performing color correction and adjustment, absence of gamma-correction can result in burntout highlights, unreasonable degradation of smooth gradients, and uneven darkening.<br />
(see <a href="http://en.wikipedia.org/wiki/Gamma_correction" rel="nofollow">http://en.wikipedia.org/wiki/Gamma_correction</a> for details)</p>
<p>If you use levels, curves, etc.. color adjustment tools, you will find that with GEGL (as used in GIMP 2.5+) the result is significantly better, because gamma correction is properly performed.</p>
<p>For this reason, I recommend that you try 2.6 when it comes out.<br />
I assure you that gamma-corrected operation makes MUCH more sense and is far easier to obtain a predictable and pleasant result with. To be fair, as Alexandre mentioned once, it is currently slow.</p>
<p>If GEGL-based scaling is implemented before 2.6, then also, scaling down will preserve details better, without the characteristic slight darkening around the edges that betrays non-gamma-corrected scaling.</p>
<p>Lastly, work is being done on reducing UI footprint, which is good news for people with small screens or many docks.</p>
<p>It&#8217;s certainly worth trying.</p>
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	</item>
	<item>
		<title>By: Max</title>
		<link>http://meetthegimp.org/the-rumor-mill-gimp-26-in-july/#comment-3874</link>
		<dc:creator>Max</dc:creator>
		<pubDate>Tue, 29 Apr 2008 21:13:17 +0000</pubDate>
		<guid isPermaLink="false">http://meetthegimp.org/?p=202#comment-3874</guid>
		<description>Hm, somehow I don't understand the excitement about 2.6 - as already said, most of the changes are under the hood. I don't know if I will even upgrade.</description>
		<content:encoded><![CDATA[<p>Hm, somehow I don&#8217;t understand the excitement about 2.6 - as already said, most of the changes are under the hood. I don&#8217;t know if I will even upgrade.</p>
]]></content:encoded>
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	<item>
		<title>By: Rolf</title>
		<link>http://meetthegimp.org/the-rumor-mill-gimp-26-in-july/#comment-3850</link>
		<dc:creator>Rolf</dc:creator>
		<pubDate>Mon, 28 Apr 2008 14:11:56 +0000</pubDate>
		<guid isPermaLink="false">http://meetthegimp.org/?p=202#comment-3850</guid>
		<description>I have played with 2.5.0 - not much new to discover. Most of the stuff seems to be happening under the hood.</description>
		<content:encoded><![CDATA[<p>I have played with 2.5.0 - not much new to discover. Most of the stuff seems to be happening under the hood.</p>
]]></content:encoded>
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	<item>
		<title>By: jeffegg2</title>
		<link>http://meetthegimp.org/the-rumor-mill-gimp-26-in-july/#comment-3847</link>
		<dc:creator>jeffegg2</dc:creator>
		<pubDate>Mon, 28 Apr 2008 11:25:49 +0000</pubDate>
		<guid isPermaLink="false">http://meetthegimp.org/?p=202#comment-3847</guid>
		<description>2nd Wow! Even an unstable release would be fun to play with!!!</description>
		<content:encoded><![CDATA[<p>2nd Wow! Even an unstable release would be fun to play with!!!</p>
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	<item>
		<title>By: Serge Gielkens</title>
		<link>http://meetthegimp.org/the-rumor-mill-gimp-26-in-july/#comment-3845</link>
		<dc:creator>Serge Gielkens</dc:creator>
		<pubDate>Mon, 28 Apr 2008 10:23:16 +0000</pubDate>
		<guid isPermaLink="false">http://meetthegimp.org/?p=202#comment-3845</guid>
		<description>Wow, that's exciting news. It will become difficult to keep up with their pace ;-) Keeping fingers crossed.</description>
		<content:encoded><![CDATA[<p>Wow, that&#8217;s exciting news. It will become difficult to keep up with their pace <img src='http://meetthegimp.org/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> Keeping fingers crossed.</p>
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