April 27th, 2008 by Rolf
Gimpusers has a bit about it. Keep your fingers crossed or thumbs pressed, depending on cultural background….
Tags: 2.6, 2.6 release
Gimpusers has a bit about it. Keep your fingers crossed or thumbs pressed, depending on cultural background….
Tags: 2.6, 2.6 release
Wow, that’s exciting news. It will become difficult to keep up with their pace
Keeping fingers crossed.
2nd Wow! Even an unstable release would be fun to play with!!!
I have played with 2.5.0 – not much new to discover. Most of the stuff seems to be happening under the hood.
Hm, somehow I don’t understand the excitement about 2.6 – as already said, most of the changes are under the hood. I don’t know if I will even upgrade.
Most paint programs / picture processors do not correct for gamma, which in most pictures is 2.2. This means, for example, that intensity #128 is not actually halfway between 0 and 255 in brightness — #186 is the intensity that is halfway between 0 and 255 brightness. When performing color correction and adjustment, absence of gamma-correction can result in burntout highlights, unreasonable degradation of smooth gradients, and uneven darkening.
(see http://en.wikipedia.org/wiki/Gamma_correction for details)
If you use levels, curves, etc.. color adjustment tools, you will find that with GEGL (as used in GIMP 2.5+) the result is significantly better, because gamma correction is properly performed.
For this reason, I recommend that you try 2.6 when it comes out.
I assure you that gamma-corrected operation makes MUCH more sense and is far easier to obtain a predictable and pleasant result with. To be fair, as Alexandre mentioned once, it is currently slow.
If GEGL-based scaling is implemented before 2.6, then also, scaling down will preserve details better, without the characteristic slight darkening around the edges that betrays non-gamma-corrected scaling.
Lastly, work is being done on reducing UI footprint, which is good news for people with small screens or many docks.
It’s certainly worth trying.
So when is the user interface going to change?. This is one of the major complaints of Gimp vs Photoshop CS3.
There is an ongoing discussion about the user interface. It will improve, but it will not become a copy of Photoshop.
What is your biggest complaint? Except that it is different, of course….
That I have to constantly minimize and maximize the tools windows when I edit.
Why that? Just have the tools window next to the image – like I do in the podcast.
This is really exciting specially if GEGL will be integrated! Would it be possible for the GEGL to be integrated on 2.6?
GEGL is in 2.5 – so it will be in 2.6. The main work done in the way to 2.6 is integrating GEGL – not extending the functionality.
Another exciting thing that will be in 2.6 (and the next 2.5 release) is the hybrid polygon/free select tool! It is truly a thing of beauty, the way you can edit it as you go, easily rotate or scale any freehand section by moving an endpoint, or edit a polygonal segment just by moving an endpoint — and no longer requiring the entire selection to be completed in one stroke is also great! It might be an interesting topic to cover as part of a future show.
Anyone who is curious, also, I strongly recommend you get a SVN checkout of the latest GIMP and try it! It’s worth the effort.